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AI Insights · Timothy · July 2022

Top 5 Dynamic Games Performance in South Africa Q2 2022

Discover the performance trends for the top 5 dynamic games apps in South Africa during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Dynamic Games Performance in South Africa Q2 2022

In Q2 2022, the top 5 dynamic games in South Africa showcased diverse performance metrics across weekly downloads, revenue, and active users. Here's an in-depth look at how these games fared on a unified platform.

Gardenscapes

Throughout Q2 2022, weekly revenue for Gardenscapes peaked at around $64K in mid-April, with fluctuations leading to a low of $39.6K by the end of June. Weekly downloads varied, peaking at 5.3K in early April and declining to 3.3K by late June. The game maintained a steady base of weekly active users, starting at approximately 15.6K and slightly decreasing to 14.2K by the end of the quarter.

Roblox

Roblox experienced significant fluctuations in weekly revenue, starting at $59.5K in late March and reaching a high of approximately $64.1K by the end of June. Weekly downloads showed a similar trend, starting at 15.9K and ending at 15.5K. The game consistently engaged a large number of active users, beginning with 330K in late March and growing to 362K by the end of June.

Homescapes

Homescapes saw weekly revenue peak at around $40.5K in mid-April, with a decline to approximately $27.1K by the end of June. Weekly downloads varied, starting at 9.5K and decreasing to 4.9K by late June. The game’s weekly active users showed a downward trend, beginning at 88.1K in late March and ending at 72.9K by the end of June.

Evony

Evony experienced an upward trend in weekly revenue, starting at $25.8K in late March and peaking at around $39.2K by mid-June. However, weekly downloads decreased over the quarter, from 7.3K to 4.1K. The number of weekly active users also declined, starting at 22.8K and ending at 16.8K by the end of June.

Golf Clash - Golfing Simulator

Golf Clash - Golfing Simulator had steady weekly revenue, peaking at around $14K in early May and dropping to approximately $9.8K by the end of June. Weekly downloads remained relatively stable, starting at 589 and ending at 406. The game’s weekly active users showed a slight decline, beginning at 1.7K and decreasing to 1.4K by late June.

Overall, these insights reflect the dynamic nature of the mobile gaming market in South Africa during Q2 2022. For more detailed metrics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022